This page lays out the specification for making maps for frag-x
A map in frag-x is a png file, this is to promote map making by making building maps quite simple. If you have an image editor you can make maps for frag-x
The standard map size is 160x90, but in the future we can suppor maps of any size
Personally, to make maps I use gimp with the symmetry mode set to "center"
The way we specify types of blocks in the game is by color, there is a reference table later on, but a quick example would be that solid walls are black and empty space is white.
Each game mode in frag-x may have certain objects that are unique to that game mode, for example, capture the flag has a flag, wherease skill duel does not have this object.
|space||255, 255, 255|
|wall||0, 0, 0|
|player spawn||100, 100, 100|
|red team barrier||255, 0, 0|
|red team flag||255, 100, 100|
|red team spawn||255, 255, 0|
|blue team barrier||0, 0, 255|
|blue team spawn||0, 255, 255|
|blue team flag||100, 100, 255|